|
Problem solving -the act of finding a solution to a perplexing, distressing, vexing, or unsettled question. How do you solve problems? 1) Understand the problem 2) devise a plan ... Ask questions! What do I know about the problem? What is the information that I have to process in order to find.. Ask question! Never reinvent the wheel! Similar problems come up again and again in different guises. A good programmer recognizes a task or subtask that has been solved before and plugs in the solution. Divide and Conquer! Break up a large problem into smaller units and solve each smaller problem. -Applies the concept of abstraction -The divide-and-conquer approach can be applied over and over again until each subtask is manageable. Algorithm -A set of unambiguous instructions for solving a problem or subproblem in a finite amount of time using a finite amount of data. Computer-Problem Solving Analysis and Specification Phase -Analyze -Specification Algorithm Decvelopment Phase -Develop algorithm -Test algorithm Implementation Phase -Code algorithm -Test algorithm Maintenance Phase -Use -Maintain Pseudocode -A mixture of English and formatting to make the steps in an algorithm explicit. -Algorithm to Convert base -10 number to other bases. [White the (the quotient is not zero). Divide the decimal number by the new base...] Two methodologies used to develop computer solutions to a problem -Top-down design focuses on the tasks to be done -Object-orientated design focuses on the data involved Psuedocode A way of expressing algorithms that uses a mixture of English phrases and indention to make the steps in the solution explicit. Variables -Names of places to store values Assignment -Storing the value of an expression into a variable Output -Printing a value on an output device Input -Getting values from the outside... Repetition -Repeating a series of statements. Selection -Making a choice to execute or skip a statement (or group of statements) |
| Leave a Comment: |